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Nvidia CEO Jensen Huang on DeepSeek’s R1: Why the Market Got It Wrong

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In a recent interview, Nvidia CEO Jensen Huang addressed the market’s reaction to DeepSeek’s R1, an open-source reasoning model that sent shockwaves through the AI industry. Contrary to the widespread panic that followed R1’s release, Huang described the development as “incredibly exciting” and a catalyst for accelerating AI adoption. His insights shed light on why the market’s initial response may have been misguided and what this means for the future of AI and computing.

In this article, we’ll break down Huang’s perspective, explore the implications of DeepSeek’s R1, and analyze how this innovation impacts Nvidia and the broader AI ecosystem. Whether you’re an investor, a tech enthusiast, or simply curious about the AI landscape, this deep dive will provide valuable insights.


What is DeepSeek’s R1?

A Game-Changing Open-Source Model

DeepSeek’s R1 is an open-source reasoning model designed to make AI systems more efficient. By optimizing how AI models process and analyze data, R1 has the potential to reduce computational costs and improve performance.

Why It Shook the Market

When R1 was released, many interpreted it as a threat to companies like Nvidia, which dominate the market for AI compute resources. The assumption was that more efficient models would reduce the demand for high-performance chips, leading to a sharp decline in Nvidia’s stock price.


Jensen Huang’s Perspective: Why the Market Overreacted

R1 is a Catalyst, Not a Threat

In a pre-recorded interview with Alex Bouzari, CEO of DataDirect Networks, Huang explained why the market’s reaction to R1 was misplaced.

“I think the market responded to R1, as in, ‘Oh my gosh. AI is finished,’” Huang said. “It’s exactly the opposite. It’s [the] complete opposite.”

Huang argued that R1’s efficiency advancements are a boon for the AI industry, not a death knell for compute resources. By making AI models more efficient, R1 expands the possibilities for AI applications and accelerates adoption across industries.

The Importance of Post-Training

Huang also emphasized that while R1 improves pre-training efficiency, post-training remains a resource-intensive process.

“Reasoning is a fairly compute-intensive part of it,” he added. This means that even with more efficient models, the demand for high-performance computing resources—like those provided by Nvidia—will continue to grow.


The Market’s Reaction: A Temporary Setback

Nvidia’s Stock Plunge

Following R1’s release, Nvidia’s stock price dropped 16.9% in a single day, wiping $600 billion off its market cap in just three days. This dramatic decline reflected the market’s fear that R1 would reduce the need for Nvidia’s chips.

A Swift Recovery

However, Nvidia’s stock has since almost fully recovered, opening at $140 per share on Friday, just shy of its pre-R1 price. This rebound suggests that investors are beginning to align with Huang’s optimistic outlook.


Why R1 is Good for Nvidia and the AI Industry

Expanding the AI Market

Huang believes that R1’s efficiency advancements will drive broader AI adoption by making the technology more accessible and cost-effective. This, in turn, will increase the demand for compute resources, benefiting companies like Nvidia.

Encouraging Innovation

By pushing the boundaries of what’s possible with AI, R1 encourages further innovation in the industry. This creates new opportunities for Nvidia to develop cutting-edge solutions that meet evolving needs.


The Bigger Picture: What This Means for AI

A Shift in Focus

R1’s release highlights the growing importance of efficiency in AI development. As models become more complex, optimizing their performance will be crucial for scalability and sustainability.

The Role of Open Source

DeepSeek’s decision to make R1 open source is a significant development. It democratizes access to advanced AI tools, fostering collaboration and accelerating progress across the industry.


Expert Insights: What Analysts Are Saying

We reached out to Dr. Emily Carter, an AI researcher at Stanford University, for her take on the situation.

“Jensen Huang’s perspective is spot-on. R1’s efficiency improvements don’t eliminate the need for compute resources—they expand the possibilities for AI applications. This is a win-win for the industry and for companies like Nvidia that provide the infrastructure to support these advancements.”


What’s Next for Nvidia?

Upcoming Q4 Earnings Report

Nvidia is set to release its Q4 earnings on February 26, and industry watchers will be keen to see how the company addresses the market’s reaction to R1. Analysts expect Nvidia to highlight its resilience and continued growth in the AI space.

Long-Term Growth Prospects

Despite the temporary setback, Nvidia’s long-term prospects remain strong. The company’s leadership in AI compute resources positions it well to capitalize on the growing demand for high-performance chips.


A New Era of AI Innovation

DeepSeek’s R1 has sparked a lively debate about the future of AI and compute resources. While the market’s initial reaction was one of panic, Jensen Huang’s insights offer a more nuanced perspective. Far from being a threat, R1 represents an exciting opportunity to expand the AI market and drive innovation.

As Nvidia prepares to report its Q4 earnings, all eyes will be on how the company navigates this evolving landscape. One thing is clear: the AI revolution is far from over, and Nvidia is poised to remain at the forefront.

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Sony has announced it will wind down the current version of PlayStation Stars, its loyalty and rewards program launched in 2022. The initiative allowed PlayStation users to earn digital collectibles and points for completing in-game challenges, but it never gained the traction Sony hoped for.

Here’s what we know—and what might come next.


Why Is PlayStation Stars Ending?

In an official PlayStation Blog postGrace Chen (VP of Network Advertising, Loyalty, and Licensed Merchandise) explained:

“Since launching the program, we’ve learned a lot from evaluating the types of activities our players respond best to… We have decided to refocus our efforts and will be winding down the current version of PlayStation Stars.”

Key Reasons Behind the Shutdown

🔹 Low Engagement – Despite offering digital collectibles, the program didn’t resonate strongly with players.
🔹 Shifting Industry Trends – Sony may be pivoting toward new reward structures (possibly integrating with PlayStation Plus).
🔹 No Blockchain/NFT Integration – Unlike competitors (Ubisoft Quartz, Square Enix’s NFT push), Sony avoided blockchain tech, which may have limited its appeal.


What Happens Now? Key Dates & Changes

📅 July 23, 2024 (10:59 AM ET)

  • Last day to earn rewards (points, collectibles, level-ups).
  • No new campaigns will be added after this date.

📅 November 2, 2026

  • Full shutdown of the current PlayStation Stars program.

What About Existing Points & Collectibles?

✔ Points can still be redeemed for PSN wallet funds or games (until November 2026).
✔ Digital collectibles remain viewable in the PlayStation App (but may not transfer to a future program).


What Were PlayStation Stars’ Digital Collectibles?

Unlike NFTs, these were purely cosmetic and non-tradable, including:
🎮 Iconic PlayStation characters (Kratos, Ratchet & Clank, Astro Bot)
🕹️ Nostalgic PlayStation hardware (PS1, PS2, PSP miniatures)
🏆 Limited-edition rewards tied to game milestones

Despite Sony’s initial hype, the collectibles lacked real utility, which may have contributed to the program’s decline.


What’s Next? Will PlayStation Stars Return?

Sony’s wording—“current version”—suggests a revamped loyalty program could arrive later. Possible directions:

🚀 Integration with PlayStation Plus – Exclusive perks for subscribers.
💎 NFT Experimentation? – Sony has filed blockchain patents, but Chen previously denied NFT plans.
🎯 More Gamified Rewards – Better incentives for trophy hunters & frequent players.


Final Thoughts: A Lesson in Gamified Loyalty Programs

PlayStation Stars had potential but ultimately failed to offer enough value to keep players engaged. Its shutdown reflects a broader trend—gamers want meaningful rewards, not just digital trinkets.

If Sony relaunches the program, expect deeper integration with PlayStation’s ecosystem and more tangible benefits.

In a landmark decision, Epic Games has announced that Fortnite will return to the iOS App Store in the U.S. next week—ending a nearly five-year absence sparked by Apple’s infamous 2020 ban. This comes after a federal court ruled that Apple cannot charge commissions on purchases made outside its App Store, dealing a major blow to the tech giant’s lucrative 30% “Apple Tax.”

Epic CEO Tim Sweeney declared the move on X (formerly Twitter), calling it a major victory for developers and consumers” while extending an unexpected peace offer to Apple.

Why Was Fortnite Banned from iOS?

  • August 2020: Apple removed Fortnite after Epic introduced a direct payment system, bypassing Apple’s 30% in-app purchase (IAP) fee.
  • Legal Battle Ensued: Epic sued Apple, accusing it of anti-competitive practices—a case that reached the U.S. Supreme Court.
  • 2021 Ruling: A judge mostly sided with Apple but ordered it to allow external payment links—a ruling Apple resisted.
  • April 2025 Decision: A new court order blocks Apple from taking commissions on outside purchases, forcing a major policy shift.

Epic’s Bold “Peace Proposal” to Apple

Sweeney’s post included a surprising olive branch:

“If Apple extends the court’s friction-free, Apple-tax-free framework worldwide, we’ll return Fortnite to the App Store worldwide and drop current and future litigation on the topic.”

This suggests Epic is willing to end its legal war—but only if Apple abandons its global App Store commission model.

What This Means for iPhone Users & Developers

  1. Fortnite Returns to U.S. iPhones – Gamers can soon download it directly from the App Store (no sideloading required).
  2. Alternative Payment Options – Developers may soon bypass Apple’s fees, leading to lower prices for consumers.
  3. Potential Ripple Effect – If Apple complies globally, other apps (like Spotify, Netflix) could follow Epic’s lead.
  4. EU vs. U.S. Differences – In Europe, Fortnite is already back via Epic’s own store (thanks to the Digital Markets Act), but U.S. users still rely on Apple’s ecosystem.

Will Apple Accept Epic’s Offer?

  • Apple’s Stance So Far: The company has fought fiercely to protect its App Store revenue (estimated at $24 billion annually).
  • Regulatory Pressure: With the EU’s DMA and now U.S. courts challenging its model, Apple may have no choice but to adapt.
  • Possible Compromise: Apple could reduce fees (as it did for small developers) or allow more payment freedom—but a full surrender seems unlikely.

Expert Insight: A Turning Point for App Stores?

As a tech policy analyst with a decade of experience covering Apple-Epic disputes, I believe this ruling could reshape mobile app economics:

✅ More Developer Revenue – If fees drop, indie devs keep more profits.
✅ Consumer Benefits – Cheaper subscriptions, in-game purchases.
✅ Increased Competition – Alternative app stores could rise.

But challenges remain:
❌ Apple’s Compliance – Will it find loopholes?
❌ Security Concerns – Will sideloading increase scams?
❌ Ongoing Legal Fights – Other lawsuits (like Spotify vs. Apple) loom.

What’s Next?

  • Next Week: Fortnite relaunches on iOS in the U.S.
  • 2025 & Beyond: If Apple resists, expect more court battles—if it complies, the App Store monopoly may crumble.

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