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HOW TO TURN ANY PHOTO INTO A WINDOWS ICON

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Customizing your computer is one of the best ways to make it truly feel like your own. From changing wallpapers to using productivity tools like Focus Assist and widgets, there are many ways to personalize your setup. One often overlooked method, especially for Windows users, is learning how to turn any photo into a custom icon for folders or shortcuts.

At first glance, changing icons might seem unnecessary. The default Windows icons are functional and familiar, so why change them? However, customizing icons can make your computer more visually appealing and better organized. For instance, instead of using the same folder icon for both a project and your personal photos, you can replace them with images that better represent their content.

While Mac users often take advantage of this feature, Windows users can also enjoy the benefits of custom icons. Though it involves a few steps, learning how to turn any photo into an icon is relatively straightforward.

Using Windows’ Built-In Icons

Before we dive into how to turn any photo into a custom icon, you might want to explore Windows’ built-in icon options. Though they aren’t as personalized as custom images, they offer a quick and simple way to switch things up.

Here’s how you can use Windows’ built-in icon options:

Right-click the folder or shortcut you want to customize.

Click “Properties.”

Navigate to the “Customize” tab for folders or the “Shortcut” tab for shortcuts.

Select “Change Icon.”

Browse the icons provided by Windows, choose one, and click “OK.”

Click “OK” again to apply the new icon.

While changing icons won’t impact your computer’s functionality, keep in mind that any folders with custom icons will no longer display previews of their contents. If Windows’ default icons aren’t what you’re looking for, there are plenty of external resources like Iconfinder that offer free and premium icons for more variety.

How to Turn Any Photo into a Custom Icon

Now, let’s move on to how to turn any photo into a custom icon for Windows. This process allows you to add a personal touch to your computer and visually organize your files more effectively.

Follow these steps to create and apply custom icons:

Choose a Photo

Start by selecting a photo you want to use as your new icon. Simpler images with high contrast tend to work better for small icon sizes, as they remain clear even when scaled down.

Convert the Photo to an ICO File

Windows icons require a specific file format: .ico. You’ll need to convert your chosen image into this format. You can use free online converters like ConvertICO or programs like ICOfx to easily convert your photo to an .ico file.

Apply the Custom Icon

Once your image is converted to the correct format, follow these steps to apply it:

Right-click the folder or shortcut you want to customize.

Select “Properties.”

Go to the “Customize” tab (for folders) or “Shortcut” tab (for shortcuts).

Click on “Change Icon.”

Browse your computer for the .ico file you created, select it, and click “OK.”

Click “OK” again to finalize the change.

Now, your folder or shortcut will display the custom photo you chose as its icon. You can repeat this process for other folders and shortcuts to further personalize your desktop.

Why Customize Icons?

Learning how to turn any photo into an icon offers several benefits:

Personalization: Custom icons make your computer feel unique and reflect your personal style.
Organization: Different icons for different files or folders help you visually sort and find items quickly.

Creativity: Using your own photos as icons allows for endless creativity in designing your desktop.
While this feature may be less common among Windows users, it’s a fun and practical way to enhance your computer’s appearance and functionality.

Finding Additional Icons

If you don’t want to create custom icons yourself, websites like Iconfinder provide a wide range of ready-made icons. Many are free, and you can also find premium options for a small fee, giving you plenty of alternatives to Windows’ default icons.

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Entertainment

Gears of War: E-Day Xbox Controller Sparks Backlash Over Steep Price

By George Mensah 3 min read

Microsoft has unveiled two Gears of War: E-Day Limited Edition Xbox controllers timed to the October 6th release of “Gears of War: E-Day,” and the reveal has split gamers between admiration for the design and frustration over the price.

The controller features 3D sculpted grips styled after cracked, crackling volcanic rock, paired with a bright red center panel bearing the Gears of War logo. Transparent red buttons and a matching D-pad reinforce the aggressive look, while leather-like material on the back and side grips is meant to add comfort during extended play sessions. Microsoft is also selling a matching E-Day version through Xbox Design Lab, along with a coordinating E-Day 8BitDo Ultimate charging dock. The controllers themselves carry a rated battery life of 40 hours.

Pre-orders for the Gears of War: E-Day Limited Edition controller are open now on Microsoft’s website for Xbox Series X|S, PC, and cloud gaming. The release date is set for September 30th, 2026, ahead of the game’s own launch.

Fans praise the look, question the cost

Early reaction to the controller’s design has been largely positive. One fan called it “what beauty, what art” in a post on X. A Reddit user offered similar enthusiasm, writing that they weren’t expecting to buy another Xbox controller before seeing this one. Across social media, the visual design of the controller has drawn little criticism. The disagreement centers entirely on what Microsoft is charging for it.

The controller is priced at $89.99 for pre-order, a $25 jump from the standard $64.99 price of a normal Xbox controller. That gap has driven much of the pushback online. One Reddit user reacted to the price by comparing it unfavorably to Microsoft’s Forza and Doom-themed controllers, calling the cost “insane” for a limited edition release. Another commenter argued the controller was “purely meant for collectors” and predicted most players would skip it.

Part of the frustration stems from how gamers weigh the controller’s long-term value against its price. Critics online have pointed out that $89.99 is a steep amount to spend on hardware that could develop stick drift or otherwise wear down within a few years of regular use, the same durability concerns that affect standard controllers regardless of price point.

Microsoft’s pricing for the Gears of War: E-Day controller isn’t without precedent. The company’s Forza Horizon 6 Limited Edition controller launched at the same $89.99 price point, suggesting Microsoft has settled on that figure as its standard rate for premium, game-branded controllers rather than pricing this release as an outlier.

Players unwilling to pay the premium do have other options. A range of third-party Xbox controllers offer lower price points for those looking to skip the licensed design in favor of standard functionality, though none will carry the Gears of War: E-Day branding or matching accessories Microsoft built specifically around the game’s October launch.

Whether the backlash affects actual sales remains to be seen. Limited-edition, game-branded controllers tend to draw interest primarily from collectors and dedicated fans of the franchise rather than the broader Xbox player base, a pattern that held true for previous releases like the Forza Horizon 6 edition despite similar complaints about pricing at launch. With pre-orders already live and the September 30th release date approaching, gamers weighing whether to buy will have several weeks to decide if the design justifies the added cost.

Entertainment

AI “slop” studios chase Nolan’s Odyssey with cut-rate cash grabs

By George Mensah 4 min read

Christopher Nolan’s adaptation of The Odyssey opens in theaters this weekend, with early projections putting its opening haul between $80 million and $100 million over just a few days. Audiences are turning out to see how Nolan applies his signature filmmaking techniques to Homer’s epic. At the same time, another studio is trying to draft off that excitement to promote a very different take on the same story.

On Tuesday, film studio Fountain 0 announced an AI-generated version of The Odyssey titled “Odysseus: The Fall,” set to become available for digital rental or purchase later this summer. The project comes from director Ash Koosha, who previously worked with Fountain 0 on “Dreams of Violets,” an AI-generated docudrama about civil unrest and state violence in Iran between late 2025 and early 2026. That earlier film reportedly cost around $2,000 to produce. “Odysseus: The Fall” carries a similarly small budget, described as being in the “mid-five figures,” compared with the roughly $250 million Nolan spent making his version.

AI tools built the film’s look

The trailer for “Odysseus: The Fall” shows what Koosha built using Kling’s AI video generator and Google’s Nano Banana tool. The shots run short, and the visuals carry the glossy, slightly artificial look common to AI-generated video. Koosha modeled the character of Odysseus after his own likeness and voices every character in the film himself. Even so, the figures move and speak with a stiffness that makes them read as clearly AI-made rather than human performances.

Fountain 0’s timing makes its intentions fairly clear. Releasing an AI-made Odyssey adaptation the same summer as Nolan’s big-budget version gives the company a way to market its production technology while offering what amounts to a low-cost alternative to a film people are already anticipating. Fountain 0’s executive chairman, Tom Rogers, told Variety that the project targets people who might not “like going to the movie theaters, but have a real interest in AI and what’s going on.”

That framing positions “Odysseus: The Fall” less as an independent artistic take on Homer’s story and more as a demonstration of Fountain 0’s AI production process.

A comparison Rogers seems eager to invite

Rogers went further, suggesting the release of his company’s film could actually drive interest in Nolan’s version. “We actually think, when our film is released, that it will be a catalyst for a lot of people who might not otherwise have seen the Odyssey to hopefully go see it, so they can compare the state of the highest state of human filmmaking achievement, which I truly expect the reviews to suggest Nolan’s film is, with what the top state of the art is in AI filmmaking today,” he said.

Rogers stopped short of claiming his film could compete with Nolan’s on quality. Instead, he framed Fountain 0’s work as representative of what AI-driven filmmaking can currently achieve. Whether that claim holds up is a separate question. “Dreams of Violets” plays like a sequence of individually generated clips strung together, and it’s difficult to imagine audiences who pay for movie tickets finding that comparison flattering to Fountain 0.

What Nolan’s film has that AI hasn’t matched

Nolan’s “The Odyssey” reflects the work of hundreds of people collaborating across departments, from cinematography to production design to sound. Fountain 0 has emphasized that Koosha and his brother Pooya handled most of the work on “Odysseus: The Fall” themselves, treating that as a selling point. But a small production team isn’t typically what draws audiences into theaters.

There was at least an argument, however debatable, that “Dreams of Violets” served a documentary purpose by drawing attention to human rights violations in Iran. “Odysseus: The Fall” doesn’t have that same justification. It reads more as a marketing exercise for Fountain 0’s AI capabilities than an attempt to say something new about Homer’s story.

Part of a wider pattern

Other AI ventures have made similar moves recently. ElevenLabs released an AI-narrated audiobook version of “The Odyssey” using a synthetic voice modeled on Michael Caine. Separately, studio and startup Particle6 has spent months promoting “Tilly Norwood,” an AI-generated performer it describes as an “AI actress,” and recently announced plans for a feature-length film built around the character.

Fountain 0 and Particle6 appear to share a strategy: generate attention through novelty and controversy first, then hope that visibility translates into acceptance as legitimate entertainment products. What both companies seem to miss is that audience enthusiasm for a film like Nolan’s “The Odyssey” comes specifically from the collaborative, human-driven process behind it, the thing their AI-generated alternatives are explicitly designed to skip.

Human filmmaking still drives the conversation

The mix of strong praise and sharp criticism directed at Nolan’s film reflects his skill at making work that provokes real emotional reactions from audiences. Those reactions fuel the discussions and debates that get people buying tickets, which in turn keeps studios like Universal financially invested in big theatrical releases.

Generative AI’s advocates have promised for years that the technology will reshape entertainment. So far, none of their releases have generated anything close to the anticipation surrounding Nolan’s adaptation. Based on what Fountain 0 and similar companies have shown, that gap isn’t likely to close through marketing stunts timed to piggyback on someone else’s release.

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