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Why your cargo hold is full of misc items in Starfield

Why your cargo hold is full of misc items in Starfield

In the vast expanse of Starfield’s mysterious galaxy, one peculiar question has continually perplexed me: why does my cargo hold consistently brim with slippers and blender bases?

Initially, upon noticing the bizarre surplus of miscellaneous items, I entertained the notion that I might have missed something during my journeys. Swiftly, I sold these peculiar items to the nearest vendor and resumed my cosmic odyssey. However, it wasn’t long before my cargo hold once again swelled with seemingly random objects I couldn’t recall acquiring.

I contemplated whether it had anything to do with scavenging from enemy ships—was I unintentionally gathering their debris? However, this hypothesis crumbled, as inspecting the remnants of vanquished ships consistently revealed a reasonable inventory, devoid of coffee mugs or board games.

I began to suspect a peculiar and specific bug might be the culprit. Perhaps my ship’s hold automatically replenished every time I visited a particular vendor? Could this be my path to limitless wealth? Regrettably, my inquiries along these lines yielded no fruitful results.

Ultimately, I deduced that the spontaneous inundation of my cargo hold with miscellaneous items was connected to my ship modifications. It became evident that this peculiarity surfaced when I visited New Atlantis’ spaceport for adjustments. The “aha” moment arrived: maybe when I removed a module, any junk within it was automatically relocated to my cargo hold?

But that theory didn’t hold water either, as these items weren’t even located within the modules I was altering.

The actual answer, it turned out, was far more absurd and somewhat disheartening for those with aspirations of adorning their ship with tasteful clutter. The reason behind the constant accumulation of miscellaneous items in your cargo hold is rooted in a rather peculiar game mechanic: every time you make any alteration to your spaceship through the ship builder interface, every loose item scattered across your entire ship is unceremoniously dispatched to your cargo hold.

This includes every coffee mug, every board game, every power drill—essentially, anything not firmly secured. Considering that hab modules come pre-equipped with an array of such items, this results in quite a substantial influx.

Consequently, your ship’s meticulously arranged decor is mercilessly stripped away each time you undertake modifications. If you derive pleasure from arranging books on your shelf, filling the galley with cooking utensils, or simply savoring a lived-in ambiance, you’re effectively compelled to resist ship alterations unless you’re prepared to embark on a comprehensive redecoration. I shudder to imagine the plight of a player who had lovingly filled a room with potatoes.

Adding to the oddity, even if you sell off all these items, and your ship appears entirely devoid of clutter, should you decide to make further modifications (even a minor adjustment and save), it seems that your hold will inexplicably replenish with miscellaneous items from some mysterious source. In theory, this could be exploited as an infinite credit loophole, although the tedium of such an endeavor makes it a dubious pursuit.

One lingering mystery that continues to perplex me is the apparent sporadic regeneration of default clutter within hab modules. While it explains why I hadn’t noticed my ship’s curious emptiness before, I’ve been unable to pinpoint the trigger for this phenomenon. I’ve experimented with various time lapses, missions, and quests, but my ship stubbornly remains devoid of these curious objects. My quest for answers continues, as I am determined not to be outwitted by an assortment of broken astronaut helmets and digipicks.

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Sony has announced it will wind down the current version of PlayStation Stars, its loyalty and rewards program launched in 2022. The initiative allowed PlayStation users to earn digital collectibles and points for completing in-game challenges, but it never gained the traction Sony hoped for.

Here’s what we know—and what might come next.


Why Is PlayStation Stars Ending?

In an official PlayStation Blog postGrace Chen (VP of Network Advertising, Loyalty, and Licensed Merchandise) explained:

“Since launching the program, we’ve learned a lot from evaluating the types of activities our players respond best to… We have decided to refocus our efforts and will be winding down the current version of PlayStation Stars.”

Key Reasons Behind the Shutdown

🔹 Low Engagement – Despite offering digital collectibles, the program didn’t resonate strongly with players.
🔹 Shifting Industry Trends – Sony may be pivoting toward new reward structures (possibly integrating with PlayStation Plus).
🔹 No Blockchain/NFT Integration – Unlike competitors (Ubisoft Quartz, Square Enix’s NFT push), Sony avoided blockchain tech, which may have limited its appeal.


What Happens Now? Key Dates & Changes

📅 July 23, 2024 (10:59 AM ET)

  • Last day to earn rewards (points, collectibles, level-ups).
  • No new campaigns will be added after this date.

📅 November 2, 2026

  • Full shutdown of the current PlayStation Stars program.

What About Existing Points & Collectibles?

✔ Points can still be redeemed for PSN wallet funds or games (until November 2026).
✔ Digital collectibles remain viewable in the PlayStation App (but may not transfer to a future program).


What Were PlayStation Stars’ Digital Collectibles?

Unlike NFTs, these were purely cosmetic and non-tradable, including:
🎮 Iconic PlayStation characters (Kratos, Ratchet & Clank, Astro Bot)
🕹️ Nostalgic PlayStation hardware (PS1, PS2, PSP miniatures)
🏆 Limited-edition rewards tied to game milestones

Despite Sony’s initial hype, the collectibles lacked real utility, which may have contributed to the program’s decline.


What’s Next? Will PlayStation Stars Return?

Sony’s wording—“current version”—suggests a revamped loyalty program could arrive later. Possible directions:

🚀 Integration with PlayStation Plus – Exclusive perks for subscribers.
💎 NFT Experimentation? – Sony has filed blockchain patents, but Chen previously denied NFT plans.
🎯 More Gamified Rewards – Better incentives for trophy hunters & frequent players.


Final Thoughts: A Lesson in Gamified Loyalty Programs

PlayStation Stars had potential but ultimately failed to offer enough value to keep players engaged. Its shutdown reflects a broader trend—gamers want meaningful rewards, not just digital trinkets.

If Sony relaunches the program, expect deeper integration with PlayStation’s ecosystem and more tangible benefits.

In a landmark decision, Epic Games has announced that Fortnite will return to the iOS App Store in the U.S. next week—ending a nearly five-year absence sparked by Apple’s infamous 2020 ban. This comes after a federal court ruled that Apple cannot charge commissions on purchases made outside its App Store, dealing a major blow to the tech giant’s lucrative 30% “Apple Tax.”

Epic CEO Tim Sweeney declared the move on X (formerly Twitter), calling it a major victory for developers and consumers” while extending an unexpected peace offer to Apple.

Why Was Fortnite Banned from iOS?

  • August 2020: Apple removed Fortnite after Epic introduced a direct payment system, bypassing Apple’s 30% in-app purchase (IAP) fee.
  • Legal Battle Ensued: Epic sued Apple, accusing it of anti-competitive practices—a case that reached the U.S. Supreme Court.
  • 2021 Ruling: A judge mostly sided with Apple but ordered it to allow external payment links—a ruling Apple resisted.
  • April 2025 Decision: A new court order blocks Apple from taking commissions on outside purchases, forcing a major policy shift.

Epic’s Bold “Peace Proposal” to Apple

Sweeney’s post included a surprising olive branch:

“If Apple extends the court’s friction-free, Apple-tax-free framework worldwide, we’ll return Fortnite to the App Store worldwide and drop current and future litigation on the topic.”

This suggests Epic is willing to end its legal war—but only if Apple abandons its global App Store commission model.

What This Means for iPhone Users & Developers

  1. Fortnite Returns to U.S. iPhones – Gamers can soon download it directly from the App Store (no sideloading required).
  2. Alternative Payment Options – Developers may soon bypass Apple’s fees, leading to lower prices for consumers.
  3. Potential Ripple Effect – If Apple complies globally, other apps (like Spotify, Netflix) could follow Epic’s lead.
  4. EU vs. U.S. Differences – In Europe, Fortnite is already back via Epic’s own store (thanks to the Digital Markets Act), but U.S. users still rely on Apple’s ecosystem.

Will Apple Accept Epic’s Offer?

  • Apple’s Stance So Far: The company has fought fiercely to protect its App Store revenue (estimated at $24 billion annually).
  • Regulatory Pressure: With the EU’s DMA and now U.S. courts challenging its model, Apple may have no choice but to adapt.
  • Possible Compromise: Apple could reduce fees (as it did for small developers) or allow more payment freedom—but a full surrender seems unlikely.

Expert Insight: A Turning Point for App Stores?

As a tech policy analyst with a decade of experience covering Apple-Epic disputes, I believe this ruling could reshape mobile app economics:

✅ More Developer Revenue – If fees drop, indie devs keep more profits.
✅ Consumer Benefits – Cheaper subscriptions, in-game purchases.
✅ Increased Competition – Alternative app stores could rise.

But challenges remain:
❌ Apple’s Compliance – Will it find loopholes?
❌ Security Concerns – Will sideloading increase scams?
❌ Ongoing Legal Fights – Other lawsuits (like Spotify vs. Apple) loom.

What’s Next?

  • Next Week: Fortnite relaunches on iOS in the U.S.
  • 2025 & Beyond: If Apple resists, expect more court battles—if it complies, the App Store monopoly may crumble.

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